Post by 625 on Jul 19, 2018 20:31:32 GMT
Full Name: Velma Daisy Dinkley
Age: 21 (4/4)
Gender: Female
Species: human
Residence: moves around
Personality: Velma Dinkley is a highly intelligent young woman with a vast wealth of knowledge in various subjects both common and obscure. She can also be very sly and cunning. She has a very strong, take-charge attitude. Velma's view of the world is mostly positive and optimistic. She dreams of winning the Nobel Prize in the future.
Likes: both Velma's favorite color and food is orange. Her interests include solving mysteries, science, and ice hockey. Her closest friends include the other members of the Mystery Inc. gang, including Daphne, Fred, Shaggy, and Scooby.
Dislikes: Velma hates losing or accidentally smashing her glasses. She disapproves of cowardice and pessimism. She also doesn't like frauds, be it psychics or magicians.
Talent and Abilities: Velma has a photographic memory, so she's able to remember anything she reads. She could rival a small library with the amount of information she knows. Velma has a black belt in karate after twelve years of experience. Due to years of rigorous exercise, she also has above-average core and upper body strength and is therefore able to carry the whole Mystery Inc. gang while running.
Weaknesses: Velma's nearsighted and frequently loses her glasses, and ends up crawling around to find them while declaring that she's lost them. She has coulrophobia, a fear of clowns. She can also get occasionally competitive around others of equal intelligence.
Appearance: Velma is a young Caucasian woman with chin-length auburn hair. She has freckles and dark eyes. Velma wears thick-framed square black glasses and a baggy orange turtleneck sweater. Her typical attire also includes red shorts or pleated skirts, knee-length orange socks, and black Mary Janes shoes.
History: Velma had a fairly normal childhood. She learned martial arts and joined the Girl Scouts. She developed a fascination for mystery stories growing up, and always had a mystery book on her person. She won several awards for spelling bees, science fairs, and math competitions, not to mention her consistently high grades. She was even given the chance to skip several grades but declined, preferring to go through school as a normal child. She never regretted this decision, as she later met the other members of the Mystery Inc. gang at high school. While still in high school, she was also a junior detective-for-hire, and worked with the other Mystery Gang Inc. members to solve various seemingly paranormal cases. She then graduated, joined Harvard, and recently started an internship with a scientific team operating in the Pacific Ocean.
Anything Else? Velma's catchphrase is "Jinkies!" She wears an orange messenger bag that contains her Apple laptop.
Player: 625
some information for Velma's profile came from these sites:
en.wikipedia.org/wiki/Velma_Dinkley
scoobydoo.wikia.com/wiki/Velma_Dinkley
Age: 21 (4/4)
Gender: Female
Species: human
Residence: moves around
Personality: Velma Dinkley is a highly intelligent young woman with a vast wealth of knowledge in various subjects both common and obscure. She can also be very sly and cunning. She has a very strong, take-charge attitude. Velma's view of the world is mostly positive and optimistic. She dreams of winning the Nobel Prize in the future.
Likes: both Velma's favorite color and food is orange. Her interests include solving mysteries, science, and ice hockey. Her closest friends include the other members of the Mystery Inc. gang, including Daphne, Fred, Shaggy, and Scooby.
Dislikes: Velma hates losing or accidentally smashing her glasses. She disapproves of cowardice and pessimism. She also doesn't like frauds, be it psychics or magicians.
Talent and Abilities: Velma has a photographic memory, so she's able to remember anything she reads. She could rival a small library with the amount of information she knows. Velma has a black belt in karate after twelve years of experience. Due to years of rigorous exercise, she also has above-average core and upper body strength and is therefore able to carry the whole Mystery Inc. gang while running.
Weaknesses: Velma's nearsighted and frequently loses her glasses, and ends up crawling around to find them while declaring that she's lost them. She has coulrophobia, a fear of clowns. She can also get occasionally competitive around others of equal intelligence.
Appearance: Velma is a young Caucasian woman with chin-length auburn hair. She has freckles and dark eyes. Velma wears thick-framed square black glasses and a baggy orange turtleneck sweater. Her typical attire also includes red shorts or pleated skirts, knee-length orange socks, and black Mary Janes shoes.
History: Velma had a fairly normal childhood. She learned martial arts and joined the Girl Scouts. She developed a fascination for mystery stories growing up, and always had a mystery book on her person. She won several awards for spelling bees, science fairs, and math competitions, not to mention her consistently high grades. She was even given the chance to skip several grades but declined, preferring to go through school as a normal child. She never regretted this decision, as she later met the other members of the Mystery Inc. gang at high school. While still in high school, she was also a junior detective-for-hire, and worked with the other Mystery Gang Inc. members to solve various seemingly paranormal cases. She then graduated, joined Harvard, and recently started an internship with a scientific team operating in the Pacific Ocean.
Anything Else? Velma's catchphrase is "Jinkies!" She wears an orange messenger bag that contains her Apple laptop.
Player: 625
some information for Velma's profile came from these sites:
en.wikipedia.org/wiki/Velma_Dinkley
scoobydoo.wikia.com/wiki/Velma_Dinkley